Aatlis (Overwatch 2)

Room8Studio had a great opportunity to dive into a warm oriental night in an amazing Aatlis map. We jumped into the development in the last stage of development. Our team took part in modeling, art ideas exploration, UV unwrapping, integration into the engine, bug-fixes, and set dressing pass for the Old Town location(Using the provided kit by the Blizzard team).

Work was mostly done in the Old Town location, and assets were buildings(interiors, exteriors). This was done using concept art, building assets, props kit, materials, and textures provided by Blizzard.

The production stage was done thanks to the technical and design supervision of Phil Wang as Environment Art lead, and Art Direction of Peter C Lee.