Room8Group had the pleasure of coming back for the JunkCity map upgrade. We were responsible for The Ducts area and surrounding buildings, and Geiger's Garage exterior upgrade. Our team took part in exterior and interior assets modeling, UV unwrapping, integration into the engine, bug-fixes, and props set dressing pass(Using the provided kit by the Blizzard team).
Our team was responsible for asset creation for The Ducts area exterior and some interior assets, some side buildings rework, and the Geiger's Garage exterior upgrade. This was done using concept art, building assets, props kit, materials, and textures provided by Blizzard.
The production stage was done thanks to the technical and design supervision of Phil Wang as Environment Art lead and Art Direction of Peter C Lee.