Stadium Colosseo (Overwatch 2)

On the Colosseo Stadium version, Room8Group joined development in the early production stage. We were responsible for optimizing initial art for stadium version. Our team took part in some stadium props creation, art ideas exploration for push blocker and spawn area, UV unwrapping, integration into the engine, bug-fixes, and stadium set dressing pass(Using the provided kit by the Blizzard team).

Room8Group was responsible for asset creation for spawn areas, some stadium props, and a push blocker. This was done using buildings, props kit, materials, and textures provided by Blizzard. Also, there was work related to the optimization of near backdrop assets. 

The production stage was done thanks to the technical and design supervision of Phil Wang as Environment Art lead and Art Direction of Peter C Lee.