On the Ilios Ruins Stadium version, Room8Group joined development in the early production stage. Our team took part in some stadium props creation, UV unwrapping, integration into the engine, bug-fixes, and stadium set dressing pass(Using the provided kit by the Blizzard team).
Room8Group was responsible for refinement area near spawn points, stadium set dressing, some stadium props, and the center capture point area plate. This was done using the props kit, materials, and textures provided by Blizzard.
The production stage was done thanks to the technical and design supervision of Phil Wang as Environment Art lead and Art Direction of Peter C Lee.