Samoa (Overwatch 2)

Room 8 Studio jumped into the development of an amazing Samoa map in the middle of development.
Our team took part in modeling, UV unwrapping and integration into the engine.
Assets were buildings(interiors, exteriors) and platforms on beach part. This was done using the provided by Blizzard modeling parts kit, materials and textures.
The production stage was done thanks to the technical and design supervision of Phil Wang as Environment Art lead and Art Direction of Peter C Lee.