It is a great privilege for our team to have played a part in this incredible project. The Hard Surface team thoroughly enjoyed the process of crafting weapon sets for The Elder Scrolls Online: Necrom (DLC), a project that has received high praise on "Metacritic."
Our team's responsibilities encompassed the entire asset weapon creation process, guided by the provided concept art. Given the fantasy nature of the game, the majority of the assets required a blend of stylized graphics and realism. This made the project highly sculpt-oriented, providing our artists with a wonderful opportunity to refine their sculpting skills in ZBrush. The melding of fantasy elements with meticulous attention to detail has truly made this project a rewarding and enjoyable experience for our team.